Objectives
Planning software development using a Gantt chart often results in a failure to respect deadlines, costs, teams and the real needs of stakeholders. Agile methods offer a different framework for seeking the best interests of all concerned.
Programme
-Helping target users to tell stories about what they could do with the software
-Identify and describe software functionalities (tickets)
-plan and monitor a software project iteratively (kanban)
produce mock-ups and write a user manual based on usage scenarios
-develop, automate and pass acceptance tests
-design and develop functionality in a 'frugal' way