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Virtual Reality
BCSCe25.3

Description
AIMS AND OBJECTIVES OF THE COURSE: Main objectives of the course are studying diverse virtual reality systems, their components and development of virtual and augmented reality applications.
DESCRIPTION OF THE COURSE: During the course different types of virtual reality systems and their components are studied. The students learn how virtual scenes are built and presented. The course includes techniques for stereoscopic visualization and interaction in virtual environments. During the lab exercises the students work with different types of virtual reality systems and develop applications for them.
Main topics: Stereoscopic vision and depth perception, stereo pair generation, stereo displays; Specialized input-output devices; Computer graphic basics – model representation, transformations, lighting, graphics pipeline, shaders, scene graph, performance optimization; Physics and collision detection; User interface in virtual reality; Augmented reality.
Development Environment - Unity Game Engine, Visual Studio

ECTS credits
4

Teaching Language
English

Exam Language
English

Support Materials Language
English

Basic Learning Outcomes

Managing Entity (faculty)